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Setting up Geany as your LÍVE IDE (Linux) Richard Marks 0 2508 Last post January 30, 2014, 03:51:27 PM
by Richard Marks
Sprite Motion Using Bitmasking Technique Richard Marks 0 2336 Last post February 07, 2012, 01:12:27 PM
by Richard Marks
How to Calculate Health or Armor Percentage Richard Marks 0 5591 Last post January 14, 2012, 09:38:30 AM
by Richard Marks
JOGL Game Template kingthomas 2 4445 Last post September 08, 2010, 01:23:32 AM
by kingthomas
Managing STL vectors of Object Pointers Richard Marks 0 2375 Last post May 19, 2010, 04:52:28 PM
by Richard Marks
Rotation of a 2D Vector Richard Marks 1 13231 Last post April 29, 2010, 05:03:25 AM
by oenone
Algorithms « 1 2 » tcaudilllg 16 11094 Last post February 14, 2010, 12:07:54 AM
by tcaudilllg
Block Pushing - MVC Richard Marks 6 3861 Last post November 03, 2009, 04:24:01 PM
by Richard Marks
Object Registry, LUTs and GC Richard Marks 0 1900 Last post October 22, 2009, 04:01:54 AM
by Richard Marks
Why do people put sprites in one file? Richard Marks 2 3042 Last post October 04, 2009, 02:43:47 PM
by Richard Marks
Leveling Characters Richard Marks 1 2485 Last post August 20, 2009, 05:32:06 PM
by Richard Marks
Resources for programming the Checkers board game. Richard Marks 0 2528 Last post March 23, 2009, 09:45:06 AM
by Richard Marks
Project Templates Richard Marks 2 3926 Last post March 20, 2009, 01:37:57 PM
by Richard Marks
Using SConS to build and release a Java/Slick Game Richard Marks 4 4079 Last post March 04, 2009, 10:03:41 PM
by Richard Marks
Collision Detection Explained Richard Marks 0 3810 Last post January 22, 2009, 11:00:20 AM
by Richard Marks
Basics of using OpenGL / GLUT with Pascal Richard Marks 1 8386 Last post December 30, 2008, 03:17:17 PM
by Richard Marks
A Number Guessing Game in Pascal! Richard Marks 0 10464 Last post December 30, 2008, 12:51:32 AM
by Richard Marks
Getting into OpenGL with GLUT on Linux Richard Marks 0 3501 Last post December 17, 2008, 03:29:18 AM
by Richard Marks
Checking Memory Leaks in Allegro and SDL with Valgrind Richard Marks 1 4261 Last post November 06, 2008, 07:58:57 PM
by RedSlash
(external site) A Hobbyist Game Engine Post Mortem Richard Marks 0 2349 Last post October 25, 2008, 12:38:55 PM
by Richard Marks
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