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Python: Runtime State Management Richard Marks 0 4986 Last post August 05, 2008, 11:04:04 PM
by Richard Marks
Resources for programming the Checkers board game. Richard Marks 0 3016 Last post March 23, 2009, 09:45:06 AM
by Richard Marks
Rotation of a 2D Vector Richard Marks 1 14320 Last post April 29, 2010, 05:03:25 AM
by oenone
RubySDL Introduction Richard Marks 0 1959 Last post July 05, 2008, 10:03:30 AM
by Richard Marks
RubySDL Introduction II Richard Marks 0 2031 Last post July 05, 2008, 11:23:03 AM
by Richard Marks
RubySDL Pong Richard Marks 0 1775 Last post July 22, 2008, 06:27:12 PM
by Richard Marks
RubySDL Starfield Demo Richard Marks 0 3091 Last post July 05, 2008, 08:24:09 PM
by Richard Marks
Setting up Geany as your LÍVE IDE (Linux) Richard Marks 0 3201 Last post January 30, 2014, 03:51:27 PM
by Richard Marks
Sprite Motion Using Bitmasking Technique Richard Marks 0 2725 Last post February 07, 2012, 01:12:27 PM
by Richard Marks
Timed Objects in Python Richard Marks 0 1696 Last post August 17, 2007, 11:12:25 AM
by Richard Marks
Tutorial - C++ Game Programming #1 Richard Marks 4 5920 Last post February 20, 2008, 05:23:04 AM
by Richard Marks
Using SConS to build and release a Java/Slick Game Richard Marks 4 6193 Last post March 04, 2009, 10:03:41 PM
by Richard Marks
Why do people put sprites in one file? Richard Marks 2 3671 Last post October 04, 2009, 02:43:47 PM
by Richard Marks
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