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Author Topic: Solar Express  (Read 4672 times)
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kingthomas
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« on: February 21, 2010, 04:24:50 PM »

This is a take turn strategy game that I am developing for the iPhone. Basically, you move ships around a solar system, conquering all the planets. Each planet gives you some income and allows you to produce more ships there.

Here is some of the art I have made so far.




I'm working on the design doc right now. I might post it when I am done. Or at least more details about the project.
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Richard Marks
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« Reply #1 on: February 21, 2010, 04:35:03 PM »

Going to be anything like Elite ?
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kingthomas
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« Reply #2 on: February 21, 2010, 06:19:19 PM »

No, more like Warlords II, but in space.
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Richard Marks
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« Reply #3 on: February 22, 2010, 12:53:00 AM »

Ahh, OK, cool. Good luck!

..uhm do a simultaneous release for iPhone and computers Cheesy
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kingthomas
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« Reply #4 on: February 22, 2010, 01:39:18 AM »

Heh, I will. Think I might use XNA for computer... or Irrlicht. I'll decide later. And the computer release might be first, so i can get the mechanics down, then convert to iPhone.
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kingthomas
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« Reply #5 on: February 22, 2010, 02:37:11 AM »

Got some more work done today. Actually, it was mostly Austin, but I started on the design doc (sorta) and Austin made this:
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kingthomas
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« Reply #6 on: February 23, 2010, 11:31:25 AM »

Didn't get much done last night because I fell asleep. Hopefully I'll have some cool stuff to post tonight.
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Karies
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« Reply #7 on: February 23, 2010, 11:39:18 AM »

It make me think in Konquest!  a linux game I tried some years ago.


I made a prototype in javascript of it.


Turn based games like warlords and others are really addictive.
So.. good look with your project.
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kingthomas
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« Reply #8 on: February 23, 2010, 01:05:28 PM »

Looks pretty similar to what I am going for, but I plan to implement some interesting new features. For one thing, I was thinking of adding some gravity effects, for example, you could slingshot around the sun in order to increase you speed and arrive at distant locations faster. Also I don't plan on making it grid based.

Oh, it is also going to be 3D. Or, more likely 2.5D.
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kingthomas
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« Reply #9 on: February 24, 2010, 12:24:05 AM »

Another day with basically nothing to show. Oh well. I'll get some work done tomorrow.
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kingthomas
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« Reply #10 on: February 26, 2010, 01:16:45 AM »

Pause in development for the competition. Yesterday I forgot to post. I did actually get a lot of work done on some of the docs.
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kingthomas
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« Reply #11 on: July 12, 2010, 05:27:20 PM »

Project is being worked on again, but simplified. Trying to get a demo out by the July 23. Here is how it's going so far:
Installer for Windows 7
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